191 lines
5.7 KiB
Python
191 lines
5.7 KiB
Python
import os
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import argparse
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from pathlib import Path
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import imageio.v2 as imageio
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import numpy as np
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from PIL import Image, ImageDraw, ImageFont
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from scipy.ndimage import map_coordinates
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from head_extension_app import (
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crop_head_neck,
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fit_image,
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load_dicom_volume,
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sagittal_mip,
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)
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OUTPUT_DIR = Path("ppt_video")
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FPS = 30
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DURATION_SECONDS = 6
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END_HOLD_SECONDS = 1
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def video_soft_bend_2d(image, angle_degrees):
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"""Video-only 2D deformation with a broad neck transition.
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The app's fast preview uses a compact transition, which is useful for
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interactive feedback but can visibly split vertebrae in animation. This
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broad ramp keeps the head and upper cervical spine moving together and
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blends gradually into the lower neck/shoulder region.
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"""
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arr = np.asarray(image.convert("L")).astype(np.float32)
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height, width = arr.shape
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yy, xx = np.mgrid[0:height, 0:width]
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pivot_x = int(width * 0.55)
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pivot_y = int(height * 0.62)
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# Broad transition: nearly full motion for head/upper C-spine, then a long
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# smooth blend through the lower C-spine to avoid splitting bone structures.
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full_motion_y = height * 0.50
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fixed_y = height * 0.92
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t = np.clip((yy - full_motion_y) / (fixed_y - full_motion_y), 0, 1)
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weight = 1 - (t * t * (3 - 2 * t))
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# A small x-dependent term keeps the posterior contour from looking like a
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# straight sliced plane while remaining deterministic and smooth.
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x_soft = np.clip((xx - width * 0.15) / (width * 0.75), 0, 1)
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x_soft = x_soft * x_soft * (3 - 2 * x_soft)
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weight = np.clip(weight * (0.90 + 0.10 * x_soft), 0, 1)
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theta = np.deg2rad(angle_degrees) * weight
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cos_t = np.cos(theta)
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sin_t = np.sin(theta)
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dx = xx - pivot_x
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dy = yy - pivot_y
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src_x = pivot_x + cos_t * dx + sin_t * dy
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src_y = pivot_y - sin_t * dx + cos_t * dy
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warped = map_coordinates(arr, [src_y, src_x], order=1, mode="constant", cval=0)
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return Image.fromarray(np.clip(warped, 0, 255).astype(np.uint8)).convert("RGB")
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def get_font(size):
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for path in [r"C:\Windows\Fonts\arial.ttf", r"C:\Windows\Fonts\calibri.ttf"]:
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if os.path.exists(path):
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return ImageFont.truetype(path, size)
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return ImageFont.load_default()
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def smoothstep(t):
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return t * t * (3 - 2 * t)
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def make_frame(before_image, angle, max_angle):
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after_image = video_soft_bend_2d(before_image, angle)
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frame = Image.new("RGB", (1920, 1080), (0, 0, 0))
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draw = ImageDraw.Draw(frame)
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left = fit_image(before_image, 760, 720)
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right = fit_image(after_image, 760, 720)
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frame.paste(left, (120, 245))
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frame.paste(right, (1040, 245))
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title_font = get_font(48)
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angle_font = get_font(56)
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draw.text((135, 120), "Original: 0 deg", font=title_font, fill=(255, 255, 255))
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draw.text(
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(1055, 120),
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f"Head extension: {angle:04.1f} deg",
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font=title_font,
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fill=(255, 255, 255),
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)
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# Yellow direction arrow on the animated side.
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arrow = (255, 210, 60)
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x0, y0, x1, y1 = 1390, 405, 1515, 335
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draw.line((x0, y0, x1, y1), fill=arrow, width=8)
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draw.polygon([(x1, y1), (x1 - 34, y1 + 3), (x1 - 12, y1 + 29)], fill=arrow)
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# Minimal progress bar.
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bar_x, bar_y, bar_w, bar_h = 1040, 980, 760, 12
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draw.rounded_rectangle(
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(bar_x, bar_y, bar_x + bar_w, bar_y + bar_h),
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radius=6,
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fill=(70, 70, 70),
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)
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fill_w = int(bar_w * angle / max_angle) if max_angle else 0
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draw.rounded_rectangle(
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(bar_x, bar_y, bar_x + fill_w, bar_y + bar_h),
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radius=6,
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fill=arrow,
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)
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draw.text((1040, 1000), "0 deg", font=get_font(24), fill=(210, 210, 210))
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draw.text((1745, 1000), f"{max_angle:g} deg", font=get_font(24), fill=(210, 210, 210))
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# Invisible-looking spacer: keeps the font imported above alive for some PIL builds.
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_ = angle_font
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return frame
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def parse_args():
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parser = argparse.ArgumentParser(
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description="Generate a 0-degree to target-angle head-extension MP4 video."
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)
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parser.add_argument(
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"--input",
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default="input_ct_2F",
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help="Input DICOM folder. Default: input_ct_2F",
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)
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parser.add_argument(
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"--output",
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default=str(OUTPUT_DIR / "head_extension_0_to_20deg.mp4"),
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help="Output MP4 file path.",
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)
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parser.add_argument(
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"--max-angle",
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type=float,
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default=20.0,
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help="Target head-extension angle. Default: 20",
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)
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parser.add_argument(
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"--duration",
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type=float,
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default=DURATION_SECONDS,
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help="Animation duration in seconds before final hold. Default: 6",
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)
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return parser.parse_args()
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def generate_video(input_dir, output_path, max_angle=20.0, duration_seconds=6.0):
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output_file = Path(output_path)
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output_file.parent.mkdir(parents=True, exist_ok=True)
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volume = load_dicom_volume(input_dir)
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before_image = crop_head_neck(sagittal_mip(volume))
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moving_frames = int(FPS * duration_seconds)
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hold_frames = FPS * END_HOLD_SECONDS
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with imageio.get_writer(
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output_file,
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format="FFMPEG",
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fps=FPS,
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codec="libx264",
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quality=8,
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macro_block_size=1,
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) as writer:
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for index in range(moving_frames):
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t = index / (moving_frames - 1)
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angle = max_angle * smoothstep(t)
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writer.append_data(np.asarray(make_frame(before_image, angle, max_angle)))
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for _ in range(hold_frames):
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writer.append_data(np.asarray(make_frame(before_image, max_angle, max_angle)))
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return output_file.resolve()
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def main():
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args = parse_args()
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output_file = generate_video(args.input, args.output, args.max_angle, args.duration)
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print(output_file)
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if __name__ == "__main__":
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main()
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